About The Internet We Miss
There was a version of the internet that you had to go to. It was somewhere else — down a phone line, behind a login screen at a cyber café, on a computer in the corner of a room that everyone shared. You did not carry it. You visited it, for an hour, and then you left and the rest of your day happened offline.
The Internet We Miss is a free set of small things you can do about your own childhood. Not a gallery of screenshots, and not a list of things you might remember — six sticky notes on a desk, each about a minute, each one leaving you holding something. There were thirteen for a while. Thirteen is a menu, and a menu is a thing you put off.
There is one rule behind all of it: nothing here is a pretend old device. No fake Nokia to poke at, no fake Windows to click around. Every activity uses something your browser can genuinely do, and gives you back something that is actually yours — your school ID, with your name on it; your words, in your handwriting; a score you actually got.
So you press play on the songs that were on all day and leave them on — a hundred of them, the Hindi side and then the English side, back to back, the way a music channel played them. You face ten balls of gully cricket, where hitting it over the wall is out, because it always was. You make the school ID card that lived in your shirt pocket. You send a friend a link and find out how much of a childhood you share. You write a letter to the version of you who had no idea what was coming.
Everything you make can be downloaded as a picture, because a memory you cannot take with you is just a page you visited.
The songs are real. Everything else is drawn here.
The songs are the actual songs, and they play through YouTube’s official embedded player using uploads from the rights holders’ own channels — T-Series, Sony Music India, Saregama, YRF, Zee Music, Tips, Speed. No audio is hosted here, so the labels and the artists keep every play. Where no official upload exists, the player hands you a link instead of quietly using someone’s re-upload.
Every other sound is generated in your browser with the Web Audio API from oscillators and filtered noise: the clicks, the shutter, the chime. There are no image files in this project either — the desk, the lamp, the sticky notes, the paper grain and every card you download are drawn in code, on a canvas, at the moment you ask for them.
If you add a photo, it does not leave your device. There is no upload endpoint in this application. The picture you download was drawn in your own browser, and nothing you made is written to local storage.
It is free, and it stays free
All six activities cost nothing and require no account. There is no email wall, no “sign up to see your result”, no watermark on the thing you download and no better version behind a button. What pays for it is adverts at the foot of the pages and one floating unit, plus a support link for anyone who would rather give something directly. Neither unlocks anything, because nothing is locked, and nothing here opens a window by itself or interrupts you mid-activity to ask for money. The privacy page says exactly who serves them and what they see.
Questions
- What is The Internet We Miss?
- It is a free set of small things you can actually do about your own childhood, made to feel like the 2000s and early 2010s. Press play on the songs that were on all day, play gully cricket and Snake, make your old school ID card, write a letter to your younger self, and compare childhoods with a friend. Nothing to sign into, and everything you make you can download.
- Is it free? Do I need an account?
- The entire thing is completely free, with no signup, no login and no payment. Every activity is open from the moment the page loads. Adverts pay for it: banners at the foot of the pages, and one floating unit that can be closed. Neither they nor the support link unlock anything, because nothing is locked, and nothing opens a new window on its own. The privacy page names who serves the adverts and what they can see.
- What can I actually do on it?
- Six things, each about a minute. Press play on the 9XM era — a hundred-odd songs, the Hindi side then the English side, back to back with nothing repeated. Play ten balls of gully cricket, where over the wall is out. Play Snake, Minesweeper, Solitaire, Pairs and Paint. Make your old school ID card. Write a letter to your younger self. Send a friend a link and see how much of a childhood you shared. There were thirteen of these once, which turned out to be more than anybody wanted to choose from.
- Can I really listen to the old songs?
- Yes. The songs play through YouTube’s official embedded player, using uploads from the rights holders’ own channels — labels like T-Series, Sony Music India, Saregama, YRF, Zee Music, Tips and Speed. We do not host any audio, so artists and labels keep every play. If a video does not allow embedding, the player hands you a link to open it on YouTube Music instead.
- Does it work on a phone?
- Yes, and it is built for one first. Every activity opens as a full-screen sheet, the games are played with a thumb, the music player docks small in the corner and folds away when it is in your way, and the picture you make saves straight to your camera roll or opens the normal share sheet.
- What happens to my photos and my voice?
- They stay on your device. There is no upload endpoint in this application — photos are read into a local object URL, and recordings are held in browser memory only. The finished picture is drawn on a canvas in your browser and saved by you. Nothing you record or add is ever sent to us, and none of it is written to local storage.
- Do you host any copyrighted songs, artwork or clips?
- No. Music streams from YouTube’s official player using the rights holders’ own uploads — nothing is hosted here. Every interface sound is synthesised live in your browser with the Web Audio API. There are no image assets in this project at all: every illustration, texture and exported card is drawn in code. Song, show and product names are used descriptively and belong to their owners.